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Medieval dynasty feed villagers of Technology

Villagers need a House,Food and Firewood or th.

The Henhouse is an animal husbandry building that allows the player to buy and keep chickens. The Henhouse is unlocked at 50 Farming tech points. It is an animal husbandry building for chickens. The fed chickens provide eggs and feathers. An employed animal keeper keeps them fed and also collects eggs and feathers. The nests inside the henhouse fill up with eggs and feathers in time which the ...Oct 9, 2021 · ABOUT THIS GAME. Medieval Dynasty is a unique combination of multiple successful genres: Survival: The need to survive, feed and ensure survival through hunting, farming and cultivation of the land. Simulation: Create tools and weapons, construct and extend houses, stables and all manner of buildings as you grow an empire.Medieval Dynasty. All Discussions ... I noticed last night there is a status bar under the villagers skills in the management tab that shows you thier skill level and the increase to the level it also depends on the workers base skill and the specific job if your farmers only work 2 seasons a year they only get the xp levels for the time they ...The best new and old gay bars in New York City’s West Village include newcomer the Playhouse Bar and old favorites such as Henrietta Hudson, Monster Bar, Cubby Hole, and Pieces. Fo...In game explanation of left side management menu. In game explanation of right side management menu. In the management menu you can access your villagers, buildings, fields, animals and see basic information like taxes, demand, population and build limit. You can set each villager's home and workplace . Each individual has their skills shown in ...A field is a farming "building" that enables the production of various crops and vegetables. A Field is a patch of land that is used for cultivation of various plants, such as grains, vegetables, flax, etc. The Field is unlocked and immediately usable at the start of the game. Fields can be either manually tended by the player or can be automated by assigning villagers to the Farmer profession ...Medieval Dynasty. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... uneven terrain, temporary camps, territories of other settlements and water barriers - prevent construction. A village with fields and barns will require large flat surfaces. However, a small mining settlement will require an small area of 50*50 m ...Medieval Dynasty > General Discussions > Topic Details. Sid1701d Oct 11, 2021 @ 3:27am. This game is Annoying me! Food problem. My villagers are hungry! I have the food storage and the resource storage, but they eat the food and they are still hungry. I thought once you put though building down you won't have to worry about the hungry …Villagers dont need tools and animals wont eat, it was a problem on release so they took that out to fix it and reimplement it later, balancing and fixing. Reply reply RareResponsibility27If you set the firewood percentage to more than twice the logs percentage, they will very quickly eat into your log supply, and when the logs are gone you'll stop getting firewood, or at least, you'll only get firewood as fast as you cut more logs. #6. Showing 1 - 6 of 6 comments. Per page: 15 30 50. Medieval Dynasty > General Discussions ...I'd also recommend the hunters lodge, right now I have 47 villagers and 3 people in the hunters lodge is enough to feed them all dried meat. Roughly 170/day. Also if you have wheat fields and a barn, flat bread is good for your char as it's nutritional but weighs next to nothing.It's really just family households for now. Last edited by Goldi:AI ; Nov 28, 2020 @ 9:42am. #2. Medley Of Games Nov 28, 2020 @ 9:44am. Originally posted by GoldiRie: You can only put one adult woman and one adult man into the same house. The rest of the beds are for children. Two men or two women does not work.Feed villagers by hand.. Will I always have to put food and water on their houses myself, or will they eventually learn how to go to storage and feed themselves or grab firewood. You'll need to have a Food Storage for that, in which the spoilage rate is also greatly reduced. It took my a while to learn that villagers will get everything they ...Facebook’s released an update to Facebook today that gives you more control over what you see in your News Feed. In one single menu you can now prioritize, find new pages, unfollow...Henry heads back to the Witch's Hut to add a little something. Unfortunately the village needs help.I heard that it doesn't really matter how far away the mine is from your village. Workers assigned there should move to the mine and as soon as the start walking the production of ore and stone begins. Didn't try it myself, though. I'd suggest to save your game (just in case) before you build the mine. Assign workers and look how it works ...As Richard pointed out, there are a lot of other crops you will need, and many of those will make you far more cash then cabbage (flax in particular, both for selling excess seeds and for making into clothing to sell). Cabbage isn't bad, but it more of an early game choice that becomes obsolete fairly quickly. #2.An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... Word of advice: do NOT get too many villagers early on. Villagers are a liability until their skills improve. You're going to have to pick up the slack (preparing meals, making tools) until they've skilled a bit ...Put the firewood in the resource storage, food and water in the food storage, assign them to a house and they will be happy. Next they need a job. They won't run away if they don't have a job right away. It's a good idea to have them cut wood. Build a woodcutter shack and assign your villager.Sounds like an old medieval fable somehow. Fitting! I have two pig pens with 10 pigs. #1, worker skill 10, makes 640/day. #2, worker skill 9, makes 570/day. I have 4 farms of 12x16 and have 4 pigs producing more than enough fertilizer for them to do regular crop changes each season.Then place the bucket with the water into the food storage building. Once the villagers deplete the water in the bucket it will go into the resource storage. From that point you will then need to repeat the process again: fill it up at the well and then place it in the food storage.Let's start with the basics of Medieval Dynasty Building -- here's what you need to know to place a Building down: You must complete the game's first quest by speaking with the Castellan Uniegost to get permission for Building. You must have unlocked the Building. You must have all of the resources (such as Wood, Straw, and Sticks) to get the ...If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ...If the player wants their villagers to access water, they need to build a food storage building using Medieval Dynasty 's crafting system. In the short term, they place river water in storage ...Villagers will walk almost anywhere. That said, the game does some weird things with their pathing sometimes such as having villagers to walk a two mile road to get to a building that was 100ft away from their house. So, I would say it's best to keep farmers on the same side as their fields since their pathing matters.A wife is a NPC that the player can gain through marriage. NPC villagers can also get married together and become a husband and a wife. The player gains a wife by flirting with female newcomers or villagers in order to raise the affection score. Once the affection score is sufficient, the player can propose. If she accepts the proposal, she will be assigned to your house. If the player sleeps ...The Henhouse is an animal husbandry building that allows the player to buy and keep chickens. The Henhouse is unlocked at 50 Farming tech points. It is an animal husbandry building for chickens. The fed chickens provide eggs and feathers. An employed animal keeper keeps them fed and also collects eggs and feathers. The nests inside the henhouse fill up with eggs and feathers in time which the ...ABOUT THIS GAME. Medieval Dynasty is a unique combination of multiple successful genres: Survival: The need to survive, feed and ensure survival through hunting, farming and cultivation of the land. Simulation: Create tools and weapons, construct and extend houses, stables and all manner of buildings as you grow an empire.So ive combed through theses discussions. Someone mentioned feeding the villagers from the food storage building. I cant find an option to do that and nothing else is working. Ive tried placing food in the houses and the storage building. Don't see an option to feed them directly or through the menus.How To Get Fertilizer. Fertilizer is crafted in the barn at the barn's unique workbench. There are two recipes for Fertilizer; the first recipe requires two Manure and the second requires ten Rot. Once you have these ingredients you can craft the Fertilizer at the workbench easily or even have you villagers do it for you if they are assigned as ...But as you grow your villages, granted from the "travelers," (aka: layabouts on the fringes of proper settlements, probably banished from their own villages for being lazy and useless), they can't do shit. They can't feed themselves, they can't build their houses, they're utterly dependent. ridiculous.Mar 6, 2022 · 4 Temperature Has To Be Constantly Monitored. Temperature is a pretty normal mechanic in survival games. Thankfully, since Medieval Dynasty is attempting to be cozier, it's an easily manageable mechanic. Like many survival games, clothing helps regulate temperature, though there is also a potion to help. Carrying around a torch in winter is ...Medieval Dynasty: Villager Mood And Approval Guide. By Hodey Johns. Published Oct 8, 2022. Share. When the developers decided to remove the need to converse with the villagers every single day to ...The Hilton Hawaiian Village Waikiki reopened after an eight month closure. There are issues. The Hilton Hawaiian Village on Oahu is one of the most famous hotels in the country -- ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... Try to pick up villagers with a 3 in the skill you need them to do. Early game get 3s in extraction and hunting then farming and production as you get the village up and running. You will need lots of farmers as ...for the horses and donkeys it's the feeder centre of the stalls. But feeding horses and donkey's isn't really necessary, unless you want to clear the red icon. They can't die of starvation and don't produce any products. Food storage is for you and your villagers. The production storage is for animal feed.Houses are the dwelling places of villagers and are required for both the player's family and other villagers. You can house 1-4 villagers in each house, consisting of one male adult, one female adult and any children they produce together. Each house also contains a cauldron for cooking (but NOT a cooking grate). Houses are the only type of buildings whose walls and roofs can be customized by ...Food/Water/Firewood - Make sure these 3 are always maintained. Put the firewood into the resource storage and the food and water in the food storage and the villagers will get what they need from it. Also I believe that if you have different types of food/high tiers of food they are happier.How to set up your villager to farm properly. So great game so far I recruit a bunch of villager to help me. I have the barn, I have the field, I put all the item villager need into the barn including seed, bag, scythe, hoe, manure etc. Set up the field to correct crop for the season but it seem like the villager just could not farm at all.Resource Storage II is a tier-2 storage building used to store non-food items produced by villagers. It is more durable and offers greater capacity than the previous tier. Resource Storage II is unlocked at 1000 Building tech points. It is the village's main storage for resources, receiving non-food related resources and crafted goods collected from various settlement buildings. It also ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... the most efficient way to feed villagers is have hunters hunt meat and then dry it. No need whatsoever for a cook, ever really, but when you get up to dozens of villagers you may want a cook to roast the meat ...Apr 22, 2022 · Medieval Dynasty > General Discussions > Topic Details. Back in EA days your villagers used to just consume food from storage in alphabetical order, which meant that most of the more complex dishes were left to rot because they were too far down the alphabet to ever get used, while your villagers ate nothing but apples, berries and beetroot.You'll need a Bunch of animal feed, put it into the resource storage. The villagers will help the animals breed ( I guess they play sexy lute music) and make sure they're fed. Don't forget to use management tab to assign villagers tasks e.g. spend 90% of your time collecting eggs and 10% collecting feathers. Pottage. 1 meat. 1 cabbage. 30 food. Also good toHolyvision Sep 30, 2021 @ 3:07pm. No. Just Goldi:AI [developer] Mar 25, 2021 @ 4:38am.

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Medieval Dynasty: Villager Mood And Approval Guide. By Hodey Johns.

Assign one person to hunt. They collect meat in food storage. You need to prepare food and put it back. Idk if you can assign someone to prepare food. When I left raw meat, food supply didn't increase. I took it as I need to cook. At least until you build a tavern. And assign shopkeepers to your storage and tavern. 2.So your main concern should be free space at Resource and Food Storages. Don't forget you can place stuff like food and firewood at every living house, where villagers can pick it firstly before going to Storages. Place Salt at Hunting lodge and Fishing hut. For me they can't pick salt from no local chest.Medieval Dynasty > General Discussions > Topic Details. Sid1701d Oct 11, 2021 @ 3:27am. This game is Annoying me! Food problem. My villagers are hungry! I have the food storage and the resource storage, but they eat the food and they are still hungry. I thought once you put though building down you won't have to worry about the hungry …IF roasted meats should run out, there is still enough vegetables and other foods. My food storage is 400% overloaded, so nothing goes in automatic, have to put in all myself. #5. Random Zero Gravity Sep 25, 2020 @ 10:04pm. Originally posted by g0815krieger: My tavern runs at 40% roasted meat (for the villagers) and 60% soup (for the money).Using metal tools doesn't add any efficiency. My advice is to stick to stone tools for your villagers until you can produce iron tools (Mine + Smithy III) and then switch over to iron ore and iron tool production. The iron tools tend to be more efficient cost and labor-wise, and having excess iron tools is great for you to grab when your ...Something to keep in mind when farming: Only one villager can do any one task on a field at a time. Thus, you can have one villager turning over the soil, one fertilizing, one plowing, one seeding, and one harvesting. So, in practice, one 16 x 16 field is less efficient for your workers than 4 fields of 4 x 16.You need a house, food storage and a resource storage. Plus your house. That should be your first 4 buildings. #1. NAZGULL Sep 18, 2020 @ 8:09pm. so what i've found so far is the villagers need a storage building to get their firewood, and the food storage to get their food, both of which you have to keep stocked. i've got a woodshed with a a ...Showing 1 - 8 of 8 comments. Per page: 15 30 50. Medieval Dynasty > General Discussions > Topic Details. If I craft my villagers clothing and put it into their chests in their home's, will they wear it? I am crafting 2 of everything cause my first summer is just about finished and I wanted to give everyone something warmer to wear.also look at your consumption rate; if villagers are using more wood than your lumberjacks are producing you will never accumulate firewood in storage. I just have them all produce logs and every so often spend a bit of time converting logs to firewood. yeah, this doesnt seem normal what you are experiencing.They don't drink alcohol or eat poisonous things, no matter if other food are present or not. For food consumption, they will first eat the food with the highest nutrition, taking the lowest condition from it first like you stated. So even juices are unlikely to be used by villagers given the low nutrition. #1. Hyperion Jun 23, 2021 @ 9:53am.In order for them to plant seeds, they need: 1. The field to be assigned (within field management) to a crop that is in season and isn't already fully sewn. 2. Sufficient bags, hoes, fertiliser, seeds (and scythes, if flax/grains need to be harvested field plots assigned to whatever you are trying to get planted). 3.Automate Your Farm in Medieval DynastyGuide to Farm Management Automation!Stake out your Fields, Build a Barn, Recruit Villagers, Build the tools needed for ...Originally posted by TheMole: they will drink from water skins or buckets, but you can also provide beers and other drinks. Some foods also provide water to them. water skins and buckets can be filled by you in the river or NPC's can also fill them from a well. Thanks very much! #2. NAOMI Sep 24, 2021 @ 12:44pm.Thankfully yeah they don't die. Now I just have 2 dedicated fields set for cycling oat and rye every year to make animal feed. 2 plots of 6x10 easily make enough animal feed each year to cover fully stocked animals of all varieties. 4.Mood is a parameter that tells the player's settlement villagers' happiness level from 100% to -100%. The better the mood villagers have, the better their productivity will be. There are several elements that increases or decreases it. If the mood is in its lowest point, the villager will leave due to discomfort and the player will suffer a dynasty reputation penalty. The skill perk "Good Host ...Maybe take a look at this video. The way it works for the lumberjack is how it works for all your villagers, all professions: In addition to that, for wood keep in mind that your NPCs are using it for firewood. In this order: firewood -> sticks -> logs -> planks. If they do not have one, they will use the other.Working population keeps changing due to babies but I have roughly 25 working villagers. 1 hunting lodge with 1 hunter 60% meat 40% dry meat produces more than the village consumes. I have no gatherers. 2 inn keepers make …Medieval Dynasty > General Discussions > Topic Details. Back in EA days your villagers used to just consume food from storage in alphabetical order, which meant that most of the more complex dishes were left to rot because they were too far down the alphabet to ever get used, while your villagers ate nothing but apples, berries and beetroot.Important is to change the seeds in the management tab only in the season you want them to be sowed, or you can see your farmers deleting your growing crops. But a fertilized field can't be destroyed, you can only lose your sowing. Last edited by Endorphin ; Oct 4, 2021 @ 6:12pm. #2. [BLK] Telu Oct 4, 2021 @ 6:24pm.Phuong Nguyen Oct 23, 2020 @ 8:37pm. Let'Get ratings and reviews for the top 12 f

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Fertilizer is a resource used to fertilize fields. A type of crafting material. Crafted from Manure or Rot at the Workbench in the Barn. Can be used for fertilizing the fields using a Bag. Fields must be fertilized and then ploughed before seeds can be sowed. Fertilizer is applied to fields using a Simple Bag or a Bag. Each field tile requires one unit of …Step 1 - Leave Space For the Fields. When designing the layout, you'll want to leave a vast amount of space for your fields. This is where your villagers will be doing most of their farming and resource gathering. Many players will plot out a massive city, then realise they have omitted space for their fields to be farmed in.Villagers can use any type of wood for heating their houses. If they have a choice, they use sticks and firewood before they use logs. 50% happiness is enough to make your villagers stay and work, so there is no need to raise villager happiness further. Productivity seems to depend on skill level, not on happiness.The Bucket is a tool used to collect water and milk. Buckets with either milk or water can be purchased from farm traders. When the player equips a bucket and interacts with a water source, it will be replaced by a Bucket of Water 10/10. They can drink from it to gain 25 water, much like a Waterskin, which drains the bucket of one water unit. It can also be used to make Baked foods, which ...You need a wife which is at least 27 years old. Max. age gap between NPCs for building a couple is 20 years. 10 years is only the limit for your player character. Originally posted by Coyutie: I recently had a quest from the wife that ended up with me recruiting a 47 year old man to my village.my review of Medieval Dynasty. I completed main story quest and played for 8 in game years without sleep skipping time, my village has 40 villagers. Crafting for villagers is too slow, 2 cooks produce 8 pottage per day, 2 smiths can produce 2 tools per day (if they also refine metals). Workers consume more resources than they can produce.Showing 1 - 8 of 8 comments. Per page: 15 30 50. Medieval Dynasty > General Discussions > Topic Details. If I craft my villagers clothing and put it into their chests in their home's, will they wear it? I am crafting 2 of everything cause my first summer is just about finished and I wanted to give everyone something warmer to wear.You need to put a man and a women into the same house and after a random period of time (several seasons) they will become "married". There needs to be an age gap of no more than, actually I can't remember I think 10 years but someone may correct me, between their ages. #2. Aegmar Dec 27, 2023 @ 12:43pm.So I reached a 7 building and 5 villagers cap (plus wife), I tried placing 2 at the hunting shed, 1 at the logging camp, 1 at the tavern and 1 at the barn as a field worker (saved me the cost of buying a scythe), plus wife on the sewing shop. Yet, it seems like each building doesn't interact with the other, the tavern doesn't cook what the hunter's gathered and my field worker won't use the ...Dec 10, 2023 · cind5061 Dec 10, 2023 @ 4:50pm. Can't find villagers to recruit on Oxbow. Built a couple of houses and ready for my first villagers. But I can't find any! I found a camp outside of the starting town that I thought could be the spot for them but no one is there. I've visited 2 other towns and don't see anyone sitting around and no one I speak to ...An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... a worker will keep adding feed into the animal pen so the animals will always have food and reproduce without you needing to swing by and fill everything yourself. 3) You need food and a worker for the worker to ...I will double my houses from 8 to 16 and start to invite men. And ultimately make 16 married pairs who will start to produce children. 16 couples in 16 houses = 32 people. Each house can support 2 kids = 32 kids. ----> That will be 64 people in my village plus my wife and my heir for a total of 67 .Feb 3, 2024 · To assign a villager to a job, open the Management tab on the main menu. From here, you will be able to see all your villagers on the left-hand side of the screen. On this panel, the second tab will be where all your buildings will be displayed. This tab is sorted by building type, such as housing, extraction, and production.Each of your first 6 villagers require 50 rep each or a total of 300 rep to reach 7 population. The table shows this as 300 (50/pop). Each of the next 8 villagers require 100 rep each. So that’s 800 rep for those 8 villagers plus the 300 for the previous 6 villagers makes a total of 1,100 rep to get to a population of 15.Medieval Dynasty How To Feed Your Villagers. EpicCRAZYWOLF. 8.59K subscribers. 10K views 3 years ago Medieval Dynasty Tips And Tricks. ...more. What's Up In This …Click on your management tab. Click on Management. This will default to people so switch to buildings. Switch to buildings and select the woodshed. Tab over to the production tab (hammer with a small partial circle with an arrow on it) Tab over to the production tab. Increase the % of what you want the person to produce.Oct 9, 2022 · Medieval Dynasty: Villager Recruitment Guide. By Hodey Johns. Published Oct 9, 2022. Share. Getting off the ground in Medieval Dynasty is daunting work. Players can easily find themselves ...Each of your first 6 villagers require 50 rep each or a total of 300 rep to reach 7 population. The table shows this as 300 (50/pop). Each of the next 8 villagers require 100 rep each. So that's 800 rep for those 8 villagers plus the 300 for the previous 6 villagers makes a total of 1,100 rep to get to a population of 15.Dec 21, 2020 · Roasted meat provides 6 nutrition each, so the total amount of nutrition per hour your Innkeeper can deliver is 1.5*6=9. So, as long as the demand of your villagers is equal to or below that, you'll be fine. If they need more, you should hire 2 people for the tavern. I thought it might not hurt to let you know, just in case.The icons on the top probably meant you had not assigned your villager to a house yet and therefore they had no food, shelter or water. mood has to get to -100 for them to leave. The rest of your post is correct and very likely the reason they left as those 4 symbols would have been. No house, No food, No water and No firewood.Are traveling to the land of the vampires? Check out these important Romania travel tips to prepare for your trip and make the most out of your holiday! Romania is country dotted w... what are the best food to feed your villager